Every character has a 10-to-15 frame punisher - 10 to 14 is generally a knockdown, while 15 or higher is generally a launcher. Once you're good at back-dash canceling, you'll be able to create space easier and you'll be able create more opportunities to punish your opponent.Ī second thing to work on would be general punishment. RP: Definitely work on your back-dash canceling. Q: How about two tips for players with an average amount of Tekken experience? You should always try to tech roll first. All you have to do is hit back and then hold back, and you'll be able to back-dash without being able to be hit for that entire animation.Īnother common mistake I see a lot is people back-rolling when their character is getting up off of the ground. It's also unsafe in Tekken, but there is a way to do it safely which is super-easy to do. Pretty much in all fighting games, you can make your character dash backwards by hitting back-back. RP: One of the most common mistakes is back-dashing incorrectly. Q: What are some of the common mistakes you see made by newcomers to the Tekken series? But it was just cool to represent the country like that. Also, when my team won the Super Battle Opera qualifiers and we got to play in Japan. on Tekken Crash - a televised competition over there - was pretty big. Other than that, being asked to go to Korea and represent the U.S.A. To be able to place consistently at the tournament every year that they've had Tekken 6 is what I see as my greatest accomplishment. That's the tournament for fighting games. RP: I'm very proud of placing top three every year in T ekken 6 at Evolution. Q: What was your biggest accomplishment as a competitive Tekken player? I just need to do my homework and study those characters more, and then I won't feel as badly fighting against them. This is primarily because not a lot of people use these characters in the regions I play in competitively, so I don't have a lot of experience against those characters. I also have some problems against Craig Marduk. RP: The characters I have issues with are capoeira characters - Eddy Gordo, Christie Monteiro, and Tiger Jackson. Q: How about the ones you don't like playing against? Generally, there aren't a lot of matchups where feel confident like, "Okay, this character is going to be weak against me. Like I mentioned earlier, Tekken is a very balanced game. RP: I think there are more characters that I don't like facing off against than characters that I like facing off against. Q: Which characters do you like facing off against? With Tekken Tag Tournament 2, there are at least six characters that I'm looking to use: Marshall Law, Forest Law, Paul Phoenix, Alisa Bosconovitch, Kunimitsu, and Jinpachi Mishima. I've also been playing with Paul Phoenix on and off over the years. Q: So you started with Marshall Law, but what characters do you prefer to play as today and why? That's what my gameplay style developed around. The character that I was using, Marshall Law, had a lot of good tools to utilize as a turtle. I got to play with a lot of legends in the Southern California Tekken scene. I started playing this way because of the players brought up around me. Generally, I play the game defense first.
![tekken tag team tekken tag team](https://p325k7wa.twic.pics/high/tekken/tekken-tag-tournament-2/00-page-setup/ttt2_logo.png)
Lately I've been trying to add more offense to my game, because it's hard to be correct on your defense 100 percent of the time. I like to let my opponents make mistakes and capitalize on them. Q: Describe your fighting style and explain why you use it.
![tekken tag team tekken tag team](https://www.fightersgeneration.com/characters2/law-4fix.jpg)
Even though the character rosters are very large, you can pretty much pick any character you want to learn and be able to competitive in the game. RP: One of the things that I like is that the games are generally balanced. Q: What do you like most about the Tekken series?
![tekken tag team tekken tag team](https://www.fightersgeneration.com/nf6/char/combot-tekkentag2-player2.png)
So I've been playing Tekken competitively for about eight years, but it was only three years ago that I started getting good at it. I didn't get competitive with the game until Tekken 5. Reepal Parbhoo: I've been playing Tekken since it hit the arcades with Tekken 1. Q: How long have you been playing Tekken? He also runs where they have been putting out content for all things Tekken the past three years. When Major League Gaming had Tekken 6 on their roster you may have heard him as a full-time commentator. Placing in the top three at Evolution three years in a row for Tekken 6, he has shown to be a consistent tournament finisher. Rip has been playing in the Tekken tournament scene since 2004 and has competed around the world, representing the United States in Korea's Tekken Crash and Japan's SBO.